Nintendo DS: Animal Crossing Update
It has been two weeks since I first laid my hands on Animal Crossing and I’ve done a lot of obsessing over it. You can read my intial review here:
Firstly, the fish and bugs are not limited resources. If you fish too much, you will end up catching more boots and tires than fish. It’s just the game’s way of telling you to put down the game for awhile. The reason my nephew didn’t have beautiful butterflies floating in the air everywhere is because I was playing at midnight. I should have looked on the ground for all those crickets I was hearing. They weren’t just sound effects, each cricket song represents a critter you can nab.
The reason why Las Habras looked so desolate and dry compared to my nephew’s abundantly green landscape is because my nephew had been playing with the date on the game. His game is in July (and about to celebrate the fireworks display), so the grass is a strange green and blue mixture. Additionally, because he had played with the date feature, he was overgrown with weeds. What I had mistaken for beautiful greenery is actually a sign that he had been “time traveling.â€

If you pay off your house, you automatically get upgraded to a bigger house, even if you tell Tom Nook, the store manager, that you don’t want a bigger house. He thinks you’re just joking and builds you a new one anyway (complete with bigger mortgage). Strangely, I am able to enjoy the bigger house AND pay my “tithing†to the museum. The first of anything that I catch goes to the museum and all the rest goes to Tom Nook. I still leave the bugs alone, but that’s because they don’t bring in a lot of money and I really like to see the butterflies floating by.
It didn’t take me long until I was reeled into the materialism of the game. In fact, I like shopping in Animal Crossing far more than I do in real life. I found the group of furniture that appeals to my sense of utilitarianism the most and I have been madly collecting everything with the word “Ranch†in its name. I don’t have a house big enough to hold all of my furniture, so I’m storing it until I upgrade. My upgraded house will be done tomorrow. Tom Nook promised me.
You can design clothing for the game. I thought it was a silly feature and felt ripped off that I spent 350 Bells (money) for the privilege of designing without getting money for the designs that the villagers are wearing, but I tell ya, the second I saw one of my beloved animal friends wearing that design, I rushed to Able Sisters to fill their store. Now, all the animals are wearing shirts with big M’s on them. The M is for Merriton, the town name, by the way, NOT Moncur, like my nephew thought when he saw them.
Most importantly, I am strangely in love with all the characters in the game. They have a weird AI that is both repetitive and surprisingly random. They will ask you to give them new catchphrases. If they are cool enough, the catchphrases pass on like slang within communities does. I told Deena, my adorable duck friend, to say “AFLAC†after every sentence, now half my town is using that phrase. It’s really weird to hear a squirrel say “AFLAC.â€
Saddest of all, I think I love this game because I’m so lonely. The game actually fools my brain into thinking I’ve socialized with people. Because I work at home, I no longer have any coworkers to commiserate with. I have been struggling with this loneliness for a few months now, but suddenly, I have a pocket full of friends that love me. All they need is a little bit of my time every day. Why aren’t real friends like that?
If you have been playing Animal Crossing and feel a little at a loss with all the things in the town to do, here are some excellent resources:
I found the FAQs on the Gamespot site to be the most helpful.
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