Sims always seemed like a strange game to me and I never really liked playing it. Reading this blog, however, makes me interested in the new version of the game, Sims 3.
The premise of the story:
This is an experiment in playing a homeless family in The Sims 3. I created two Sims, moved them in to a place made to look like an abandoned park, removed all of their remaining money, and then attempted to help them survive without taking any job promotions or easy cash routes. Itâ€™s based on the old â€˜poverty challengeâ€™ idea from The Sims 2, but it turned out to be a lot more interesting with The Sims 3â€™s living neighborhood features.
I have attempted to tell my experiences with the minimum of embellishment. Everything I describe in here is something that happened in the game. Whatâ€™s more, a surprising amount of the interesting things in this story were generated by just letting go and watching the Simsâ€™ free will and personality traits take over.
The beginning of the story: Alice and Kev Â« Alice and Kev
Just wandering around the neighborhood and talking to the various animal characters was my favorite part of playing Animal Crossing. I wonder if Sims 3 is finally a game I could enjoy.